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Copyright and Open Gaming
So, my group ended up not being able to play on Saturday, so, instead, I figured I would talk about something that I’ve seen a lot of confusion on lately. Copyright, open gaming, and licenses. Now, firstly, I’m not a lawyer, but I’ve done a lot of reading. This is definitely not to be construed… Continue reading
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Against the Cult of the Reptile God: Actual Play – Part 1
So, actually got to start the play-through of AtCotRG this week, and while we did not get as far as I had hoped, we did have a lot of fun, and my group has done what they always do and go in directions I never could have anticipated. As all good groups should, I believe.… Continue reading
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Against the Cult of the Reptile God Adaptation, Part 2
Last week we started the work on adapting AtCotRG to a mythic Greek setting. We covered all the simple stuff, like renaming the NPCs and the town as well as deciding how to reskin the enemies. This week we are going to get into the more nitty gritty details, primarily rules info for Less is… Continue reading
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Against the Cult of the Reptile God Adaptation, Part 1
So, I am setting out to run the classic D&D module Against the Cult of the Reptile God, but not in D&D or some retroclone, but in Less is More. This is, mostly, an exercise in calibration, as I want there to be a rough correlation between starting characters in LiM and D&D 1e, since… Continue reading
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A History of the Accordlands
So, a few posts back I made an introduction to the Warlords of the Accordlands setting. Hopefully it made you interested in more information about the world itself. This post is definitely directed toward the gamemasters in the audience. Some of the stuff I go into here is a spoiler for things that the average… Continue reading
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Roleplaying and Gamemastering
So, one thing have noticed is that a lot of GMs seem to look to rules to help them make their games more interesting. I constantly see things on Reddit where GMs bemoan the lack of good mechanics for monsters, or damage, or combat. They are looking for things like “impactful damage type rules” or… Continue reading
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Introduction to Warlords of the Accordlands
So, I’m a week and a half behind on updating the blog. Sorry about that, but I will be making it up by posting three times this week, two for the Sundays I missed, and one on Sunday coming up to square it. So, this “week” I wanted to talk about what is possibly my… Continue reading
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Let’s Design a New System…
So, last week’s post about attributes as a very limited skill system just would not leave my head, no matter what I did. So I started doodling in a notepad document (as a linux user I tend to use plain text a lot more than most folks, lol) and ended up having some cool ideas.… Continue reading
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Some Thoughts on Skill Systems
So, I don’t try to hide that I am a skill-based system kinda guy. I don’t really care for level/class systems (although soft classes, like what you see in the Chronicles of Darkness line are entirely fine by me) and thus I am definitionally not very interested in most OSR games. Nothing negative towards them,… Continue reading
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6 Tips to Become a Better Player
There are a lot of books and blogs and vlogs and everything else under the sun trying to help gamemasters become better at what they do, but I don’t think enough time is spent on giving advice to players. In the end, though, GMs aren’t the only ones who can and should up their game!… Continue reading
About Me
A long-time gamer and itinerant game-designer looking to share his thoughts on gaming, game-design, and game-mastering. I started off with a brief foray into 2nd edition D&D before really finding my footing with 3rd edition. Since then I have drifted away from d20 and its myriad of knock-offs and clones. My all-time favorite systems are the first edition of new World of Darkness (aka Chronicles of Darkness), 5th edition HERO System, OpenQuest, and AGE, although I mostly play and run my own systems now, which you can check out on itch.io or over on the company blog.
Recent Posts
- Copyright and Open Gaming
- Against the Cult of the Reptile God: Actual Play – Part 1
- Against the Cult of the Reptile God Adaptation, Part 2
- Against the Cult of the Reptile God Adaptation, Part 1
- A History of the Accordlands
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